new song

So Teresa’s Birthday just passed on the 15th, and with her out of town the week before, I figured I had a good chance to write her a song in secret. Procrastination and lack of singing ability ended up making the whole process very very stressful and hurried. But she likes it, and that’s all that matters.

Take a listen:

Like what you hear? Check out the song tag for more free music!

noah babbles

So Noah has started to babble. he’s always been fairly vocal, but it’s starting to sound like actually speech patterns…sometimes. Let’s just say it’s a lot more abundant than it use to be. Upside: It’s freakin’ adorable. Downside: it comes with ridiculous amounts of drool. And drool bubbles. Big ones. Like the size of his fist.

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>>download<<

NOTE: Seems there are some issues with the player, playing everything at double speed. If Noah sounds like a chipmunk, try the download link.

gaming with game designers

Tonight I went to a GGDA meting. That’s Georgia Game Developer’s Association. Juan and I have been working audioGIANT.org now for a while (really Juan has been working on it, I just jumped in a week or two ago) and this is was a step to get to know the local game developers community better.

I’ve been playing with the idea of Game Audio for a while now. It’s certainly another facet of Sound Design, and heck, I love video games, so it only makes sense to at least pursue the idea some.

audioGIANT.org is basically an association of Game Audio developers in Georgia. We’re trying to stir up the game dev business in Georgia so maybe some of the abundance of audio guys in Georgia can start working on games.

It’s really interesting to work on a blog with other people. Here I just talk about whatever, rarely with any sort of focus or goal. But it’s interesting to search out particular info and present it to a group of people that are essentially on the same page as you. For instance, I know that most of what I’ve said above probably won’t interest most of the people who read this blog with any sort of regularity, but that’s OK. Also working alongside other people makes it feel very team-like, and while I’ve never liked sports much, working on a team has always pleased me.

So yeah, not much to say really. Met some new folks. A nice guy named Tom Grant that does character animation.Got my ass kicked in Call of Duty 4 4 by the guy who ran the gaming facility (doesn’t seem very fair does it?) Overall, had a nice time, and who knows where it’ll lead!